LEON

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BASE COMMAND ABILITY "DARK SLASH"

                                                                                                              

  • 2-HIT BRV+HP attack.

  • Grants Dark Knight for 5 turns when the target is hit.

  • The number of Dark Knight stacks granted is determined by the amount of BRV used to deal HP damage.

  • Less than 75% Max BRV grants 1 stack.

  • Between75% and 99% Max BRV grants 2 stacks.

  • 100% and beyond grants 3 stacks (maximum).

  • Dark Knight raises Max BRV and Attack based on the number of stacks.

      Buff "Dark Knight":

  • Raises MAX BRV, ATK

All skills based on MLB weapons 

with Passive Extension

SECOND COMMAND ABILITY (A.20) "DARK BIND"

                                                                                                                

 

  • 1-HIT AoE BRV+HP attack.

  • HP damage is divided equally amongst all targets.

  • Heals based on damage dealt up to 15% of Max HP.

  • Grants a medium probability to inflict Sap for 5 turns.

All skills based on MLB weapons 

with Passive Extension

 

EX COMMAND ABILITY "DARK STREAM"

 

                                                                                                                

 

 

"

  • 4-HIT Dark AoE melee BRV+HP Attack.

  • Deals 100% HP damage to all enemies.

      While "Dark Knight" is active and HP is above 80%, becomes "Dark Stream+":

  • 4-HIT Dark AoE melee BRV+HP Attack, with inreased Brv potency.

  • Deals 100% HP damage to all enemies.

  • Grants "Dark Knight’s Pride" to self for 4 ACTIONS

      Buff "Dark Knight’s Pride":

  • All Enemies Non-Elemental BRV Attack will have Dark Element Attached.

  • All Allies Absorb Dark Element.

  

All skills based on MLB weapons 

with Passive Extension

 

ADDITIONAL ABILITY (A.65) "DARK ENCHANT"

  • Grants "Dark Enchant" for 2 turns

      Bloom Stone Passive: "Dark Enchant Growth"

  • "Dark Enchant" use +1

  • Duration of "Dark Enchant" effects +2