RAIJIN

Char info.png
Board.png
Command.png
Crystals.png
GEARS.png
Artifact.png

 

BASE COMMAND ABILITY "FIST"

                                                                                                                

 

  • Melee BRV attack

  • Grants "Small Physical Attack" Up for 2 turns

All skills based on MLB weapons 

with Passive Extension

SECOND COMMAND ABILITY (A.20) "RAIJIN SPECIAL"

                                                                                                                

 

  • 2-HIT Thunder melee BRV + HP attack

  • Grants "Small Max BRV Up" and Thunder mode for 3 turns

      While "Thunder" mode is active:

      Becomes "Raijin Special+"

      "Fist" becomes "Fist+"

  • Thunder melee BRV attack

  • Low Action Delay

      "BRV Attack" becomes "BRV Attack+"

  • Thunder melee BRV attack

  • Low Action Delay

All skills based on MLB weapons 

with Passive Extension

EX COMMAND ABILITY "RAIJIN SUPER"

 

                                                                                                                

 

"

  • 6-HIT Thunder melee BRV + HP attack

  • Stolen BRV can overflow up to 120% Max BRV

  • Grants 1 stack of Roaring Thunder for 3 turns(limit 3)

  • Enters Thunder Stance for 6 turns

      "Roaring Thunder" stacks increase by 1 for every action taken (except Discharge, Discharge+, Raijin Super)

      While Roaring Thunder is at 3 stacks:

      "HP Attack" becomes "Discharge":

  • 3-HIT AoE Thunder melee BRV attack + AoE HP attack

  • Deals split damage to all targets

  • Inflicts "Paralysis" to all targets for 1 turn

  • Resets "Roaring Thunder" stacks to 1
     

      Buff "Roaring Thunder":

  • Raises Max BRV and Attack

  • Grants party Thunder Enchant and HP Regen

  

All skills based on MLB weapons 

with Passive Extension

ADDITIONAL ABILITY (A.65) "ALL PHYSICAL ATTACK THUNDER SMASH"

  • 2-HIT Thunder melee BRV + HP attack

  • Marginally raises party Physical Attack for 3 turns

      Bloom Stone Passive: "All Physical Attack Thunder Smash Growth"

  • Physical Attacks All Thunder Smash use +1

  • Duration of Physical Attacks All Thunder Smash effects +2 turns