RENO

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BASE COMMAND ABILITY "ELECTROPROD"

                                                                                                                

 

  • 3-HIT AoE Thunder Melee BRV + 2-HIT ST Thunder Melee BRV + ST HP Attack.

  • Inflicts "Numb" to target for 2 ACTIONS.

      Debuff "Numb":

  • Physical ATK Down (40%), Physical DEF Down (40%)

  • After using a Physical Attack, delays turn order by 2 turns (effect occurs once per turn. Does not occur on Counters)

All skills based on MLB weapons 

with Passive Extension

 

SECOND COMMAND ABILITY (A.20) "ELECTRIC DANCE

                                                                                                                

 

  • 6-HIT Thunder Melee BRV + HP Attack.

  • Grants "Turks’ Strike Captain" to self for 4 ACTIONS.

      Buff "Turks' Strike Captain":

  • ATK Up (20%), Max BRV Up (40%)

  • Enchant Thunder (20%)

All skills based on MLB weapons 

with Passive Extension

 

EX COMMAND ABILITY "TURK LIGHT"

                                                                                                                

 

 

"

  • 8-HIT AoE Thunder Melee BRV + AoE HP Attack.

  • Increases BRV Damage Dealt towards a single target by a medium amount.

  • Deals 100% HP Damage to all enemies.

  • Inflicts [Turk Light] to target for 4 ACTIONS.

      Debuff "Turk Light":

  • ATK Down (20%), DEF Down (20%), Thunder Resistance Down

  

All skills based on MLB weapons 

with Passive Extension

 

LD COMMAND ABILITY "PYRAMID"

                                                                                                                

 

  • 8-HIT AoE Thunder Melee BRV + AoE HP Attack.

  • Increases BRV Damage Dealt towards a single target by a medium amount.

  • Allows for 150% Stolen BRV Max BRV Overflow.

  • Deals 100% HP Damage to all enemies.

  • Dispels 1 buff from target, and inflicts "Pyramid"

      Debuff "Pyramid":

  • BRV Damage Taken Up (20%)

  • Nulls BRV Damage and HP Damage Dealt to 0, and unable to inflict debuffs. Dispelled after either of those effects are triggered.

All skills based on MLB weapons 

with Passive Extension

 

ADDITIONAL ABILITY (A.65) "DEBUFF ACT LONG SLASH"

  • 2-HIT Melee BRV + HP Attack.

  • For 1 ACTION, extends base duration of debuffs by self inflicted by 1 ACTION

      Bloom Stone Passive: "Debuff Act Long Slash Growth"

  • Adds +1 Usage to "Debuff Act Long Slash"

  • Extends base duration of "Debuff Act Long Slash" effects by 2 ACTIONS