ZACK

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BASE COMMAND ABILITY "CHAIN SLASH"

                                                                                                                

 

  • 5-HIT BRV attack.

  • Provokes the target and grants Action Delay Down.

  • Deals more damage when an enemy is targeting the user.

All skills based on MLB weapons 

with Passive Extension

 

SECOND COMMAND ABILITY (A.20) "RUSH ASSAULT"

                                                                                                                

 

  • 8-HIT BRV+HP attack.

  • Grants Max BRV Up.

  • Deals more damage when an enemy is targeting the user.

All skills based on MLB weapons 

with Passive Extension

 

EX COMMAND ABILITY "APOCALYPSE"

 

                                                                                                                

 

 

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  • 6-HIT AoE Magic BRV + HP Attack.

  • Allows for 150% Max BRV Overflow.

  • Grants "BRV Barrier" to self for 4 turns.

  • Provokes all targets for 4 turns.

  • HP Damage is equally divided amongst targets.

  • While being targetted, further increases BRV Damage.

     "BRV Barrier":

  • Will not receive BRV Damage <= a certain amount based on Initial BRV.

  • Only receives the remainder of the BRV Damage if it exceeds that amount.

  • Dispelled when broken.

  

All skills based on MLB weapons 

with Passive Extension

 

ADDITIONAL ABILITY (A.65) "BASE ADVANCE"

  • Self Initial BRV Up Small & Self Max BRV Overflow Small for 2 ACTIONS.

      Bloom Stone Passive: "Base Advance Growth"

  • Base Advance use +1

  • Duration of Base Advance effects +2 turns